SAMSUNG Odyssey G5 G50F 32inch QHD 180Hz
MPN:
LS32FG502EUXEN
Brand:
Samsung
Screen Size:
81.3 cm (32")
Resolution:
2560 x 1440 pixels
Refresh Rate:
180 Hz
€301.93
/ incl. VAT
€249.53
/ excl. VAT
/ incl. VAT
/ excl. VAT
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30 in Stock
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Product Description
SAMSUNG Odyssey G5 G50F 32inch QHD 180Hz 1ms Gaming Monitor HDMI
Specifications
Images
Image Size
Yes
General
Market Segment
Gaming
Part Number
LS32FG502EUXEN
Virtual Aim Point
Yes
Display
Monitor segment
Gaming
Energy Consumption HDR (kWh/1000h)
51 kWh
Energy Efficiency Class (HDR)
G
Contrast Ratio
Static contrast ratio measures how much brighter pure white is than pure black on the panel. Higher contrast means deeper blacks and more punch. Typical IPS panels reach 1000:1, VA panels 3000:1, OLED panels effectively infinite contrast.
1000:1
Colour Depth
Typical: 16M (8-bit) or 1B (10-bit). More colours = smoother gradients.
16.7 million colours
Panel Type
Panel type sets the colour, contrast and viewing-angle character of the monitor. IPS = wide viewing angles, accurate colour, moderate contrast; VA = high contrast and deep blacks, narrower angles; TN = fastest response but limited angles; OLED = perfect b
IPS
Screen Shape
Flat
Adaptive Sync
Variable refresh-rate technology (FreeSync / G-Sync Compatible) syncs the monitor refresh rate to the GPU's actual frame rate. The result is no tearing and no stutter when frame rate dips below the monitor's max refresh. Requires a compatible monitor conn
Yes
AMD FreeSync
Adaptive sync standard that eliminates screen tearing with AMD GPUs.
FreeSync
Typical Brightness
300 cd/m²
Screen Size (cm)
80 cm
Display Technology
IPS: wide angles. VA: high contrast. OLED: perfect blacks. TN: fast response.
LCD
Flicker-Free
Reduces eye strain by eliminating backlight flicker at all brightness levels.
Yes
Resolution Class
FHD=1920×1080, QHD=2560×1440, 4K=3840×2160, OLED refers to panel type.
Quad HD
HDR Support
High Dynamic Range . wider brightness and colour range for more realistic content.
Yes
HDR Standard
HDR10: basic. HDR10+/Dolby Vision: dynamic per-scene metadata for better results.
High Dynamic Range 10 (HDR10)
Aspect Ratio
16:9 = standard widescreen. 16:10 = more vertical space. 21:9 = ultrawide.
16:9
NVIDIA G-Sync
NVIDIA G-Sync is the variable refresh-rate technology built into compatible NVIDIA GPUs. It syncs the monitor's refresh rate to the GPU's actual frame rate, eliminating tearing and stutter. G-Sync Ultimate requires a hardware module in the monitor; G-Sync
Yes
NVIDIA G-Sync Type
G-Sync Compatible: basic VRR. G-Sync: validated. G-Sync Ultimate: HDR+.
G-SYNC Compatible
Transfer Time
Pixel response time (ms) is how long a pixel needs to change colour. Lower numbers cut motion blur and ghosting in fast scenes. 1-5 ms is fine for gaming; 5-10 ms is acceptable for productivity. Manufacturers usually quote the best-case GtG number; real-w
1 ms
Response Time Measurement
GtG (Grey to Grey) is the industry standard. MPRT includes motion blur.
GTG (Gray to Gray)
sRGB Coverage
Standard colour space for web and office use. 100% sRGB is the baseline target.
99%
Viewable Width
69.8 cm
Viewable Height
39.3 cm
Horizontal Viewing Angle
IPS panels typically 178°. Narrower angles (TN) cause colour shifts from the side.
178°
Vertical Viewing Angle
178°
Displayport Out Version
1.2
Connectivity
DisplayPort Ports
1
HDCP
HDCP (High-bandwidth Digital Content Protection) is the copy-protection signalling required to play DRM-protected 4K and 8K video (Netflix UHD, Blu-ray, streaming services). Without HDCP support on both the GPU and the display, those streams downscale or
Yes
HDCP Version
2.2
HDMI Ports
1
HDMI Version
HDMI version determines the maximum supported resolution and refresh rate. HDMI 2.0 = 4K at 60 Hz, HDMI 2.1 = 4K at 120 Hz or 8K at 60 Hz with HDR. To run 4K120 the HDMI cable, source and display must all be 2.1.
2.0
Headphone Output
Yes
Built-in USB Hub
No
Features
Auto Source Switch
Yes
Brand-specific Technologies
Black Equalizer
Game Features
Super Arena Gaming UX
Off Timer Plus
Yes
Power
Energy Consumption SDR (kWh/1000h)
26 kWh
Energy Efficiency Class (SDR)
E
Typical Power Draw
Typical board power (W) is the power draw under normal gaming load. Use it to estimate electricity cost and to size cooling. Peak transient spikes can be 20-30 percent higher, which is why PSU recommendations leave a buffer.
26 W
Input Voltage
100 - 240 V
Standby Power
0.5 W
Max Power Draw
59 W
Power Supply Type
External
Physical
Max Height Adjustment
10.5 cm
Depth (with stand)
250.2 mm
Depth (without stand)
45.7 mm
Stand Colour
Black
Height Adjustment
Yes
Height (with stand)
625.9 mm
Height (without stand)
418.4 mm
Mounting Interface
100 x 100 mm
Pivot (Portrait Mode)
Allows rotating the monitor 90° for portrait orientation (coding, documents).
Yes
Pivot Angle Range
-92 - 92°
Stand Included
Yes
Swivel Angle
How far left/right the monitor can rotate on its stand.
-45 - 45°
Swivel Adjustment
Yes
Tilt Adjustment
Yes
Tilt Adjustment
-3 - 25°
VESA Mounting
VESA hole pattern (e.g. 100×100 mm) for monitor arms and wall mounts.
Yes
Weight (with stand)
4.9 kg
Weight (without stand)
3.6 kg
Width (with stand)
714.6 mm
Width (without stand)
714.6 mm
Additional
Energy Efficiency Scale
A to G
SKU
48286426
EAN
8806097817802